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How To Find A Witch In Real Life

Alarm : This article is all spoilers. None of it is not spoilers. Don't read this until you've finished playing through The Witch Queen's story.

The Witch Queen represents a culmination of story threads that developer Bungie has been weaving through Destiny 2 for years, particularly since the launch of its last expansion, Beyond Light. A whole lot happens in the story campaign of the latest expansion, every bit players explore the throne globe of the Hive god of cunning, Savathun, trying to uncover how she gained access to the incredible space magic powers that make Guardians most immortal killing machines and the machinations of the entity known equally The Witness. The story comes with a lot of twists and turns that require you lot to empathize some deep cuts of Destiny lore, and also sets upward a whole bunch more questions for the time to come.

If you're not immersed in Destiny 2's story, history, and background lore, though, you might have been a little lost—even though the game does a pretty good job of keeping everything fairly coincidental. There's a lot going on in this story with some deep implications for all the characters involved; The Witch Queen shakes up the status quo pretty significantly and sets up the game's next chapter. Below, we're breaking down everything that happened in The Witch Queen'southward story campaign, from the fate of Savathun to the questions surrounding the Witness.

Savathun, the Darkness, and the Hive worms

Savathun was told of a earth-catastrophe cataclysm coming to Fundament past spooky whispers from this dead maggot, the «worm familiar.»

Outset, there'south a little background you need to sympathise about the Hive to see how Savathun's story has unfolded. Eons before the showtime of the game, the Hive were a species known colloquially as the krill, living on continents of a gas giant called Fundament with more than 500 sentient alien species. The krill were short-lived and found themselves prey for just near everything else, despite having adult a complex guild. Back then, Savathun was known equally Sathona, and she and her sisters, Aurash (who would get Oryx) and Xi Ro (who would become Xivu Arath) were the heirs to their father, a krill called the Osmium King.

Equally the Osmium King pushed into erstwhile age for the krill, he started raving nearly a coming apocalypse: the alignment of all 52 of Fundament's moons, the gravity of which would draw the oceans of Fundament in ane direction until the alignment dissipated. When the gravity abated, the water would driblet dorsum into identify, creating a massive tidal wave that would annihilate all life on the planet. The Osmium King's ravings led to a fellow member of his court to betray him, working with another nearby nation to assassinate him. Sathona and her sisters fled, only Sathona left with something of her father'southward: a strange dead worm he'd found and kept with him always.

This «worm familiar» was the one who'd warned the Osmium King virtually the terminate of the globe; despite the worm being dead, he could however hear information technology talking to him. The worm familiar continued to whisper warnings to Sathona and guided her and her sisters into the oceans of Fundament, where they discovered five huge worm gods—similar Xol, the Hive worm god players fought and killed during Destiny 2's Warmind expansion. Sathona and her sisters fabricated a pact with the gods, who promised them the power to survive the coming cataclysm. To go that power, the sisters would take worm larvae into their bodies and feed them through death and conquest forever. The pact with the worm gods turned the krill into the Hive, giving them incredible ability and turning them into a force that would conquer every form of life they came across for millennia.

During the final year, Savathun has turned against the worms and the Darkness power they worship, and has been trying to break her pact with them. Breaking that pact is what unfolded in the Season of the Lost. If the Hive cease feeding their worms through constant decease and conquest, the worms will consume them, so Savathun'due south plan through the last year was to create a state of affairs in which she could accept her worm removed. That happened in the Flavour of the Lost, when Mara Sov helped Savathun, all the while enacting the secret programme to kill Savathun once the worm was gone and she became vulnerable.

We observe out in The Witch Queen that actually, Mara's plan worked. Savathun escaped the Dreaming City in the Flavor of the Lost, merely she was actually grievously wounded past Mara. Savathun made it to the Terminal City, where she spoke to the Traveler, and and then died. Correct then, however, Savathun was discovered by a Ghost chosen Immaru, and resurrected as a Guardian—only like humans take been.

Called by the Traveler

During the story, we find out that Savathun did not
During the story, we observe out that Savathun did not «steal» the Light—she received it the same way human Guardians practice, which they consider to be a gift from the Traveler.

Savathun's death and resurrection by a Ghost is a actually large bargain in the globe of Destiny. First, up to now, only humans have ever been Guardians, whether they're Earthborn, Awoken, or Exos (which are robots with human minds). 2d, information technology'southward generally believed that the people who are resurrected as Guardians—who are basically immortal superheroes—are «called» by the Travelever, through the Ghosts, which the Traveler created. Information technology's a bit convoluted, merely Ghosts wander effectually searching the solar system, sometimes for hundreds of years, to detect the one (dead) person who is supposed to be their Guardian. You see this at the start of the New Lite campaign when you beginning offset playing Destiny two: Your Ghost finds you afterwards hundreds of years of searching, the i person he'southward supposed to be bonded with.

So based on this common agreement, Savathun was as well chosenby the Traveler to wield the power of the Light. Guardians think that the Traveler chooses people for resurrection because of some inherent qualities or nobility; after all, if there wasn't something special well-nigh yous, why wouldn't your Ghost just resurrect the first person it came beyond? But Savathun and the Hive are basically the worst people in the universe, having done nothing but war and genocide for millions or maybe billions of years. Savathun has been personally responsible for the deaths of a whole lot of people, including other Guardians and Ghosts. The Traveler choosing her creates a crisis of faith among people similar Ikora and Zavala, the Vanguard leaders who believe in the inherent goodness of the Traveler.

We don't know what the Traveler was thinking or why it made this selection, though. We as well don't know what it means that, in the final moments of The Witch Queen, the Traveler left Savathun'south throne world and took Immaru, her Ghost, with it, only left Savathun'south trunk behind. This does get out open a very large and detail door, withal: If Immaru is however alive, he could resurrect Savathun once again. Ikora sends her spy agents, the Hidden, to collect Savathun's torso specifically to keep that from happening—but as long as Immaru is alive, Savathun could exist also.

That seems to suggest that the Traveler made a very deliberate choice to take Immaru out of harm's way. Nosotros don't know why.

Savathun's behemothic scheme

Savathun left a trail through her throne world for us to follow, helping her recover her memories after she became a Guardian.
Savathun left a trail through her throne earth for u.s. to follow, helping her recover her memories after she became a Guardian.

The plot of The Witch Queen sees the Guardians violent through Savathun's throne globe—a piece of another dimension she created using the power of the Darkness, and which gave her immortality through the ability of her worm. The idea is that we're searching Savathun's throne globe for information most her to discover how she got the Low-cal, assuming that she must have managed to steal it.

Of course, every bit detailed above, Savathun didn't steal the Low-cal; the Traveler chose to give it to her. So the memories we uncover aren't actually helping us solve the mystery. Instead, they serve to assistance Savathun recollect who she was in her past life, allowing her to complete her plans.

This is a little disruptive, just it's a slice of info that's based on how Guardians work. When a Ghost finds its person and resurrects them every bit a Guardian the beginning time, the resurrected person remembers cipher of their past life before they died. Though they have the aforementioned body, effectively, the Guardian is a new person. We saw this all concluding year with Crow, a Guardian who was the Awoken Prince Uldren Sov before he died. Crow and Uldren are like, but Crow couldn't remember anything of his by life before he woke up as a Guardian the kickoff time—and his personality differed in key ways from Uldren.

During the Flavour of the Lost, all the same, Savathun restored Uldren's memories to Crow, which gave the Guardian a crisis of identity. Savathun seemingly used Crow as a test case for her programme, to make certain information technology was possible to render the memories of a Guardian'south past life to them. Since then, Crow has struggled with the revelation that he was Uldren, but we've seen in some lore that Crow has determined for himself that he's withal Crow, and not some new version of Uldren. They have the same body and even the aforementioned memories, but they are even so not the aforementioned man, which suggests that the resurrected Savathun may also differ from the Hive god who died.

A lot of actions Savathun took through the last year seem to have been her experimenting and testing ideas she would later use to become a Guardian herself.
A lot of actions Savathun took through the last yr seem to take been her experimenting and testing ideas she would afterward use to become a Guardian herself.

Savathun'due south overall program to get rid of her worm was also to attempt to gain the Calorie-free, and it seems she discovered through a number of investigations and experiments that the only real way to get that power was from the Traveler itself. She also knew that that meant dying, and that Guardians forget their by lives when they're resurrected. It wouldn't actually make sense to go through all this trouble if Savathun wouldn't still be Savathun when she was resurrected, though, and so she created an elaborate plan to pull a fast one on the Guardians into helping her.

By searching Savathun's throne world for important objects and using something called the Altar of Reflection in her throne world, we were able to uncover Savathun'southward memories in an attempt to find out how she stole the Low-cal. What we were actually doing, though, was helping to restore Savathun'southward memories. Our investigation was all part of her plan, and we helped the Witch Queen restore her own identity once she became a Guardian.

This means that Savathun foresaw the entire situation and engineered this memory programme long before she was found out as Osiris and captured in the crystal in the Dreaming City during the Season of the Lost. Not simply did Savathun work with her Lucent Hive underlings to fix the situation, but she also must have made some kind of bargain with Immaru, her eventual Ghost. In both cases, the retention-less Savathun would need help from people who knew the plan in gild to execute it.

Capturing the Traveler

Savathun hoped to bring the Traveler into her throne world and keep it there, preventing it from escaping.
Savathun hoped to bring the Traveler into her throne world and go along it there, preventing it from escaping.

Savathun didn't simply want to become a Guardian, all the same. She also wanted to go on the Traveler for herself, potentially becoming the ultimate power in the universe. Her goal was to bring the Traveler into her throne world—apparently by persuading the huge robot god, or tricking it—and and then seal it in that location and so that the Traveler couldn't leave.

That would have the issue of giving Savathun command over the Traveler, while also cutting off anybody else from its power, finer giving Savathun the Light and no one else. That would besides mean no more human being Guardians, giving Savathun the opportunity to take over the solar system and become nearly unbeatable.

Savathun has been an enemy of humanity for hundreds of years, so the Vanguard saw this as a major threat. We don't know if we can trust her, but Savathun claimed this plan would allow her to protect the Traveler from the Darkness, the power that is constantly trying to destroy the Traveler. It's simply a matter of time before the war betwixt the Traveler and the Darkness kicks off in earnest, which could effectively mean the end of the globe. The last fourth dimension that happened, it created the Collapse, an apocalypse that killed billions in the solar system and devastated all of culture. Guardians are fighting to terminate the Darkness from creating a 2nd Collapse, and Savathun claimed that by bringing the Traveler into her throne globe, she would have been able to protect it from the Darkness.

This sounds a little fishy, but it is definitely possible. As Ikora points out, the Traveler went from earth to world for eons, uplifting civilizations with its power. Each time, though, the Darkness somewhen showed up, and the Traveler would flee, leaving those civilizations to fend for themselves. It seems that, much by and large, the people helped by the Traveler would then be wiped out. That'south what happened to the Eliksni, the alien faction otherwise known every bit the Fallen. The Traveler visited them and and so fled when the going got tough, and Eliksni civilization was destroyed. Only a modest number of Eliksni who escaped the system on ships survived, and they pursued the Traveler, following it to our solar system.

Then Savathun might have been trying to capture the Traveler and might have planned to continue the Lite for herself. Then once more, maybe she simply intended to lock the Traveler up so that it couldn't get out once once again. This is some other big point of contention in human civilization. A lot of people see the Traveler as a chivalrous god and believe that when the Darkness showed up the last time, triggering the Collapse, the Traveler sacrificed itself to end the Darkness and save humanity. Its last act was to create the Ghosts, who then created Guardians, as a means to continue protecting life in the solar system. To believe the Traveler would bail on humanity and needed to exist locked up to prevent that is to believe the benevolent god isn't so chivalrous.

But then, if the Traveler is benevolent, why did information technology give its blessing to Savathun? Heartbreaking: The worst person y'all know merely made a great point.

Savathun betrayed

The worm gods told Savathun they would help her and her sisters survive the cataclysm of Fundament, but this was a trick to keep the Hive away from the Traveler and the Light.
The worm gods told Savathun they would help her and her sisters survive the cataclysm of Fundament, but this was a trick to keep the Hive abroad from the Traveler and the Calorie-free.

So now we know how Savathun enacted her plans, how she got the Calorie-free, and what she was trying to do in the concluding moments of the campaign of The Witch Queen. What virtually those memories of the worms?

What we learn for sure in the campaign is something Savathun herself seemingly suspected, co-ordinate to the lore. The Traveler had come up to Fundament and uplifted at least 1 of the other species on its moons. To contend with their adversary, the worm gods—seemingly being directly controlled past the Witness, the entity behind the Darkness—concocted a plan to get at least i of Fundament's species on its side.

The takeaway here is that the Osmium King and his daughters were tricked. The whispers the worm familiar told the King and Sathona were lies, which tricked the princesses into pledging themselves to the worms. The calamity they were afraid of was created by the Darkness in society to frighten them into making their pact with the worm gods, turning them into genocidal monsters out of the fear of decease and extinction. The Hive went on to murder countless billions considering of a lie that was told to them direct by their god.

Savathun'southward attempts to break the pact with the worms suggests she already suspected as much, since the deal the worms fabricated turned out to be really bad for the Hive. Yes, Savathun, Oryx, and Xivu Arath became ridiculously powerful, merely their worms e'er became hungrier and hungrier, no matter how much they fed them. That meant that they could never stop their war and conquest, lest they be consumed themselves. It was a monkey's paw kind of bargain, which is why Savathun wanted out of it.

Gaining the Light gave Savathun power without the massive drawbacks of the worms' constant threat to consume her.
Gaining the Low-cal gave Savathun power without the massive drawbacks of the worms' abiding threat to consume her.

So it's a piddling unclear why Savathun learning that she was lied to would be quite and then impactful—she seemed to take figured information technology out already. What seems to exist an of import new piece of context is that the Witness was directly involved, as we can tell from the phonation used during the scenes in the worm's memories and during the final cutscene. As for Savathun's reaction, it may well just be that, for all her scheming, she's still a resurrected Guardian who can't remember her by life or identity, and then the knowledge may well hitting actress hard without centuries to come to terms with it. When the Guardians gave her back her memories, they included her plans for the Traveler, but not the role where she'd been swindled into a billion years of genocide.

We also know that Savathun has been dealing with a lot of emotions lately, at to the lowest degree in the lore. Her time spent impersonating Osiris and in the company of humans has made her more human-like, information technology seems, and gave her more empathy than she'due south had in a while. Having her true nature laid blank, along with the fact that she'd been manipulated into condign something and then horrible, could therefore have a pretty big impact fifty-fifty if Savathun had previously been, uh, extremely evil.

Either style, the knowledge of the worms' expose was enough to cause Savathun to screw a bit, giving you the opening you needed to finally defeat her at the end of The Witch Queen's campaign. As mentioned, however, while Savathun is expressionless, she may yet exist resurrected. More than one graphic symbol also mentions that, given all her other machinations, this could be function of one of her plans as well.

Meeting the Witness

The Witness seems to be the intelligence behind the Darkness, what Destiny 2 characters have been referring to as
The Witness seems to be the intelligence backside the Darkness, what Destiny 2 characters have been referring to equally «the Entity» since Beyond Light.

Finally, we have i other major chemical element: The Witness. This seems to be the name Destiny is giving to the intelligence that has been controlling the Darkness and the Black Fleet, those spooky pyramid ships that showed up in the solar organization. The end of the entrada reveals a strange, white-faced person in a black robe, who has smoke for a head and resembles the robed statues that have appeared within the pyramids, on Europa, and in the Black Garden. The Witness, it seems, is what nosotros've been calling The Entity up to at present. It's the forcefulness that hates the Traveler, that the Hive worshiped through the worms, and that caused the Plummet.

As mentioned, it'south important new context is that the Witness seems to have been directly involved in the creation of the Hive, convinced the species to join its side as a directly respond to the Traveler, and did so with a persuasive prevarication. The Witness maintains that its view of the universe, which is basically that «survival of the fittest» is the natural order of things and only strength is worthy of survival, is the only right view (the Traveler, for its part, apparently believes that life should be able to take many forms and flourish in dissimilar means, rather than just through conquest and death). The fact that it lied to get the Hive to buy into its credo calls that into question. After all, if survival of the fittest is the pure and correct reality of the universe, why would you accept to lie about it?

The Witness seems pretty fed up with this whole situation and, it would appear, is preparing to, uh, assume direct command. It also sounds like it'south pretty gear up to merely wipe out everything and anybody. We still don't know what its whole deal is, but the Witness seems to be the intelligence that'due south been doing everything related to the pyramids, including tempting usa with various powerful weapons.

After the Witch Queen story ends, characters as well mention other people we've never heard of related to the Witness: the Disciples. Nosotros have no idea who or what they are, and they seem to be divide from the various Darkness disciples nosotros've heard of before, like the worms or the Hive.

Vanguard in tatters

Ikora is not in a great place mentally right now.
Ikora is non in a swell identify mentally right now.

There's more story in The Witch Queen, information technology seems, including stuff concerning Mara Sov, the Scorn, Xivu Arath, the worms, and Fynch. There'south likewise the ongoing story of the Season of the Risen, in which the Vanguard tries to deal with Savathun's Lucent Brood out in the rest of the solar system. Nosotros'll exist unlocking more than of that over time, but the campaign itself has some major implications for diverse characters.

The big takeaway is that things are bad for the Vanguard, the armed forces control of the Guardians. The Witch Queen focuses a lot on Ikora Rey, who spent the last yr allowing her mentor Osiris to access all sorts of Vanguard secrets. Nosotros learned in the Season of the Lost, however, that Osiris was really Savathun in disguise, and Ikora blames herself for what she gave Savathun. It turns out that the Traveler gave Savathun the Light, which means she didn't steal it, which kind of lets Ikora off the hook for being responsible for Savathun'south power—but she'due south nevertheless pretty messed upward by this whole situation. Ikora is filled with self-incertitude, and while she steels herself during the end of the entrada to finish Savathun'due south plans, she'due south definitely struggling with her feelings of failure. With more threats looming, that could exist a real problem.

Zavala, the Vanguard commander, similarly shaken by the events. This is a guy who believes in the Traveler with every ounce of his being, so Savathun's resurrection undermines the foundations of everything he believes. Zavala'due south biggest thing is existence resolute in his convictions, and those convictions have just been seriously damaged.

At that place are also some lingering questions. Apart from the whole «who is the Witness and what is its bargain,» we even so don't know much virtually the worms, which seem to be a major factor in the story afterward the cease of the campaign. There'due south also the question of what will happen to the Clear-cut Brood without Savathun, and what happened to Immaru when the Traveler left the throne earth. What's the deal with Mars? Did Savathun take other plans? How did Fynch and the other Ghosts observe themselves convinced to help the Hive?

We have a year until some other expansion hits Destiny 2, and with it, some other major affiliate in the story. If the seasons nosotros've seen in the final couple years are anything to get by, though, in that location's a lot more to see and do in the throne globe in the meantime, and we may yet encounter answers to some of these questions in the months to come.

Savathun's ongoing scheme

Savathun's plans are still unfolding, even after the story campaign for The Witch Queen is complete.
Savathun'south plans are nonetheless unfolding, fifty-fifty after the story entrada for The Witch Queen is consummate.

The story of The Witch Queen doesn't stop with the campaign's determination. Additional quests accept y'all through the throne world, where you larn some new things nigh Savathun. «Of Queens and Worms,» for instance, revolves around Mara Sov interacting with Savathun's quondam worm—non the dead worm familiar you used to evidence Savathun memories at the cease of the entrada, merely the worm Mara removed from within Savathun at the end of the Season of the Lost. You learn some central facts about Savathun from that quest, while too challenge the Exotic grenade launcher Parasite at its conclusion.

You lot can also farther the investigation at the Altar of Reflection, where you lot tin can view more than of Savathun's memories. This fleck raises some interesting questions, nevertheless, because the memories you can uncover were left for y'all purposely past Savathun. She apparently anticipated her own death and left you clues to tell you more of her story.

Conspicuously, Savathun has more than plans, even in death—and though Ikora said the Hidden would recover her body, Immaru is still out there. And then it seems we haven't heard anything near the final of Savathun, and despite killing her (or believing nosotros accept killed her), she'southward still a graphic symbol in this story. And she may well come dorsum in the time to come, likewise.

Source: https://ITBusiness.com.ua/gamezone/104191-destiny-2-witch-queen-story-explained-the-witness-savathuns-plans-and.html

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